Apocalyptus wrote: »
Do not forget to add shade to the list of fast heroes as he is a major game changer (I even wrote a PVP guide, bear in mind it is subject to change.)
RawNES wrote: »
And now it's time to unsticky this thread.
mikeg101 wrote: »
And what is AOE?
mikeg101 wrote: »
Any suggestions on dealing with Kai? He's on every team now and is making it almost impossible to win. Any thoughts on defeating him in PVP?
Phantasmos wrote: »
Do runes that boost attack affect the damage from my caster skills? Like Kobals aoe skill?
flyingpizzacats wrote: »
Choosing Your Heroes
This part could have been mostly done away with before the update because certain offensive teams could beat almost anything. However, with defenses that are much harder to beat, you will find yourself losing to teams that might even be weaker than you if you do not choose your heroes wisely. Each hero that you pick should have a role and you should think about whether that hero will survive long enough to fulfill its role and be able to carry it out successfully. To really get a grasp of these roles, you will need experience against many different teams and have experience using your heroes against those teams. Here are some examples of roles, in no particular order:
Black Diamond: Moderate aoe damage with high crit chance, meant to hurt/kill mid speed/slow heroes, +crit to light
Masuta Kira: Same as Black Diamond, slightly higher damage, less crit, undead killer
Willow Swift: Kill Yoko/Igorok/Tsume, give nature +hp
Torchy: Kill Bovus/Julius/Tsume, tank Willow, give beast +damage
Shadowblade: Kill Tsume/Igorok/Yoko, survive against two-rogue teams, high survivability from dodge
Igorok: Take a lot of damage, deal heavy water aoe damage, and then freeze them
Tsume: Take damage and give heavy nature aoe damage, give nature +atk
Archangel Emily: Take damage and revive tsume, immunity to status effects
Abigail the Brutal: Buff your following aoes and kill Tsume/Julius
Lady Nimriel: Kill Tsume/Nub Nub/tanks and daze, resist status effects
Yokozuna: Buff team defense, give warriors +health, daze enemies, take damage
Bovus El Doro: Moderate nature aoe damage, give warriors +health
Sir William: Keep important water heroes alive longer like Igorok with +def, taunt
Yasmin Bloom: Similar to William but +hp, probably won't live long enough to heal unless paired with William, can act as cannon fodder
Cruel King Bramble: Same as Abigail, but have bulk instead of kill tsume, good on goblin team
Squinch: Same as Bramble, but burning enemies for extra DoT, warrior and taunt hunter
Pontifex Mortis: Moderately heavy dark AoE damage and +atk and +def for undead
Ella Ametryst: Charm low health Tsume, charm lady nimriel for tank Hunter, etc. high crit, can act as cannon fodder
Sifu Jhianzi: High, armor ignoring single target damage, bulkiest hero that can dodge first round
Mangle Jaw: +atk for beasts, moderate fire aoe damage, burning aoe (after round 1)
Nitpick: Similar to Mangle Jaw, not as bulky, boosts fire heroes instead of beasts, burns on round 1, can act as cannon fodder
Lupina: +crit for beasts, supports aoe damage, can act as cannon fodder
Alexandros: belongs on a bulky team meant to counter rogue teams
Samurai Takumi: Can't miss, Can chill after stampede to stop enemy skills, good as a moderately bulky, armored water damage dealer
Ingus The Mad: Immune to Torchy, Mangle, Squinch, Nitpick, and himself, can act as cannon fodder
Overlord Executum: Good tank and is the bane of all light heroes (except Alex). Works well with undead
Julius: BARRELS. And +atk and crit for beasts
Therand Fiddlestrom: Can't miss, dazes enemy, moderate water aoe damage, extra damage to armored
Rogar Stonecrusher: Same as therand but for fire and can't daze, but more bulky. Good against rogues
Kobal The Pestilent: Disease enemies (lower attack and defense and skill), moderate aoe damage, can act as cannon fodder
Ekko: Immune to Pontifex, Executum (unconfirmed), Lupina, Balog, Phemus, and Dhaegon (unconfirmed). Gives your heroes ascended skills sooner, +crit
Selwyn The Enduring: Freeze enemies, moderate water aoe damage, immune to freeze, can act as cannon fodder
Jabber Clenchjaw: Heavy nature single attack, high crit, works well on beast team, can act as cannon fodder
Dagrund Blacksmoke: Can't miss, can be useful to take out light rogues, get a hero an ascended skill early and heal
Zurk: Can work well on goblin team
Dhaegon Stonecrusher: Same as Rogar but light damage. And he's way cooler, so old school.
Nub Nub: Support for goblins, good vs slow, bulky teams
King Yorick: Mark a bulky hero, like Igorok, to make easier to kill. Works well on bulky team to last past round 1
Life Reaper Brom: Take damage, moderately heavy aoe, works well on undead team
Phenol Thoxian: Moderately heavy nature aoe that poisons. Can taunt, works well on nature team.
Stonefist: Heavy single target damage, reduces team attack and defense, can taunt. Works well on bulky team
Balog: Moderate dark aoe, can prevent enem(y/ies) from using ascended skill(s).
Phemus: Fairly bulky, heavy single target damage, works well with nature team
Lord Zomm: Works very well on undead team, moderately heavy single target damage that is supposed to lower energy
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