I know this has been brought up before, but can we get the "natural" stat variance in runes eliminated for PvP rewards? I put a ton of time and gems into this season specifically for the rune, and it rolled about as bad as it possibly can. I'm down 50-60 attack on this rune from what most people got. It's a needlessly despressing kick in the nuts after the grind of that season. Makes me feel totally ripped off.