My understanding of the April 5th update was that laddering leagues would no longer be restricted but as a result boss 100 (no longer just top 100 since not everyone shares the same pool) would be restricted to the top players in the game in the hardest matchmaking pool.
The problem seems to be that you use player level to determine qualification for the boss 100 competition. But you use some secret calculation based on RP of a subset of your heroes to determine matchmaking pool. As a result we now have a number of people who find themselves doing quite well in the boss 100 competition even though they are facing opponents from a radically different pool from the rest of us.
I need to know if this is something you intend to fix or if this is working as intended. Because I tell you as one of the players stuck in the hardest matchmaking pool in the game, it is extremely demotivating to see players leapfrog you by repeatedly crushing far easier players in a far easier pool.
Just as a disclaimer, I'm not accusing anyone of cheating. I don't think there is any and I have no beef at all with the particular players in the boss 100. I think the system itselfis flawed and they are capitalizing on it. Props to them, if I was in their shoes I would take advantage as well and do the exact same thing.
I just want to know if the rest of us can expect this to get worse or better. Because if the boss 100 is working as designed then I expect the list will become flooded with level 65s in the near future as it is far easier to maintain a streak in an easier pool.