gmun wrote: »
For what it's worth I just wanted to say that I like the change in damage related to rune skins. I have never enjoyed getting burned / poisoned/ shocked by someones furnace and watching my hero die at the end of the round taking 6k damage, or in some instances watching my whole team die when Viper gets shock and kills the whole team. That wasn't right and needed to be fixed. This fixes it, good job. These effects are back to what they should be, something that helps you beat an opponent, but not the single determining factor in the match.
MonkeyHunter wrote: »
Text of Skill stat needs to be changed to include passive damage such as burn and poison damage.
Mati01 wrote: »
Maybe not connected but i just realised that my rocky has 55% to crit and his tooltip says that the max is 55%, all other heroes has a crit cap at 50% so is it just like a special thing to him or it's somehow a side effect of skill being changed?
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