Yoko's theoretical rework would include, if done by me;
A new skin! Chef Yoko!
It's said he eats his enemies like hotpots, but how does he prepare them? Now you can find out!
An epic weapon! Pressure Plate!
Increases Yoko's base Attack, Defense, and Crit Chance! Chance to deal 3x damage, Wound, and extend all debuffs on the target! Tenderizes meat so flawlessly, even Ramsey would be impressed by Yoko's enemies after he was done with them.
New abilities and passives! Meat Shield: Replaces Taunt. Applies Taunt to Yoko for 4 turns, preventing himself from Crits while active! Note: This means enemies won't be able to Crit him, not that he'll take 0 damage from a would-be Critical hit! Like temporary Wushu!
Cooldown: 5 turns Inner Focus: Replaces Meditate. Channeling his spiritual energy, Yoko heals himself for up to [100%] health, buffs his Attack by [70%] for 2 turns, and guarantees his next attack will be a Critical hit!... unless the enemy is immune to them, of course.
Cooldown: 5 turns
Grounded: Hero is immune to Shocked, Nerve Damage, Wounded, and Slowed! Sumo Spirit: Replaces Warrior Heart. Grants Yoko +[25%] Health, and grants all Warrior allies on his team +[15%] Defense! Thick Skin: Reduces damage from Physical attacks by 25%, but does not count as Armor! I wonder if Yoko ever visited Miami...
Favorite hero: Bovus
Favorite element: Nature
Currently: Trying to max out Epics