As long as anyone has known, there was tale of a pool of water, hidden deep within a dark forest, that contained a glimmer of light within it's dark depths. Many explorers have ventured below the surface to chase the light, but none have ever returned...
Most Hated Hero:
Shadowblade – He never seems willing to step into the Light.
Element: Light: +30% bonus against DARK enemies.
Tags: Caster Monster Speed: Normal
MYSTICAL – Boosted damage vs. Tanks and Slow targets.
MONSTER SCOUT – Increases Skill by 15% for all Monster allies.
ELECTRIC FEEL – Chance to shock melee attackers and chance to shock on attack.
Abilities and Ascensions:
LURE – Melee Light attack on target enemy. Consumes all buffs and Paralyzes them for 3 turns. Gains Energy and heals for each buff purged. (Paralysis: Chance to lose turn and take damage.)
Fire Evo Larva: 15
Light Evo Monarch: 40
Water Evo: 20
Caveborn Evo: 4
MYSTICAL II – Boosted damage vs. Tanks and Slow targets.
MONSTER SCOUT II – Increases Skill by 20% for all Monster allies.
SLIPPERY WHEN WET – Starts the dungeon with taunt on the highest health Tank. Takes reduced damage from Area of Effect.
LIGHT NOVA – Ranged Light attack on all enemies. Gives allies a chance to shock on all attacks for 3 turns.
Light Evo: 45
Water Evo Monarch: 30
Jewelled Evo: 8
Astral Evo: 2
MYSTICAL III – Boosted damage vs. Tanks and Slow targets.
MONSTER SCOUT III – Increases Skill by 25% for all Monster allies.
UNNATURAL FEAR – Immune to fear and chance to fear beasts on attack.
NEGATIVELY CHARGED – Any character dealing damage to this hero loses energy. Allies can’t be slowed.
INVIGORATE – Fully energize an ally and add to their CRIT for 3 turns.
Joel | Community Manager | Boss Fight Entertainment