MK finally got his nerf, a couple of months after he was made redundant in PVP anyways. And boy, was he nerfed hard. Technically, he's not bad, but he's a shadow of his former self.
The smart money says that the no longer VIP, Shade, is the next guy to get hit. He's even more op and pvp has been a Shade on Shade affair for way too long. I look forward to more balanced Shade, but please, nerf with moderation. I suggest two small changes that will leave him very powerful, but more manageable.
1. Remove 'turn a blind eye", at least for basic attacks and haunted pasted. There are several ways to start auto tanking now and being able to direct shade to your tanke makes it way easier to plan a battle.
2. Nerf shrouded. It's absurdly powerful as it is. Change immunity to debuffs to "just" impervious for all dark heroes. Still very powerful, but opens for several new strategis and the use of more heroes in pvp.
Make Reptiles Great Again!