NEW HERO IDEA: HAWK THE FENCER

HAWK THE FENCER

Stars: *
Health: ****
Defense: ****
Attack: *****
Skill: *****

ELEMENT: LIGHT

[WARRIOR]

(BASE)
 PRECISE STRIKE: chance to paralyse on critical hits, only once per turn.
 REFLEXES I: 10% chance to dodge melee attacks and to gain 1 energy.
CONSECUTIVE SLASHES I: consecutive hits increase the damage by 1.1x up to 2x, the multiplier reset if the target changes.

(1RST ASCENSION)
REFLEXES II: 20% chance to dodge melee attacks and to gain 1 energy.
CONSECUTIVE SLASHES II: consecutive hits increase the damage by 1.15x up to 2.25x, the multiplier reset if the target changes.

(2ND ASCENSION)
REFLEXES III: 30% chance to dodge melee attacks and to gain 1 energy.
CONSECUTIVE SLASHES III: consecutive hits increase the damage by 1.2x up to 2.50x, the multiplier reset if the target changes.
SECOND STRIKE: 30% to gain a second action after the first one.

(ABILITIES)

SLASH: basic melee physical attack.

QUADRUPLE CUT: 4 consecutive melee attacks on a single target, ignore armor, +1.2x damage for each debuffs on target.

AIR BLADE: ranged magical attack on all ennemies that ignore magic resistance, 50%/50% daze/off-balance on targets.

FURIOUS STABS: 6 melee physical attack on a random single target, chance to wound the target.

(EPIC, MASTER SWORDSMAN BLADE)

ACTIVE: up to 30% chance to cast air blade instead of the normal basic attack.

PASSIVE: !epic precise strike! chance to paralyse, nerve damage and electocute on critical hits, only once per turn.
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