Update 3/4/16: Added a note about dark/light crits.
Update 3/3/16: Added a new section for changes to "Daily Quests"
We’ve been teasing our next major update over the past few days and it’s finally here!
First of all, thank you to all of our players. We are listening and paying attention to feedback and we put a lot of effort into making sure that we get fixes and features in that make your Dungeon Boss experience better.
Thanks for being amazing and for continuing to support Dungeon Boss!
Oh! And to celebrate this update, we've got 2X TOKENS turned on for the next few days.
Now let’s go over what this mega update brings to you!
Shop Stock Refresh costs now scale as listed below (in Gems):
Normal: 25 -> 50 -> 100 -> 150 -> 200
VIP 4+: 20 -> 40 -> 80 -> 120 -> 160
Gold is limited to one purchase per day in the Honor Shop (refreshed daily).
Stamina is limited to one purchase per day in the PWN Shop (refreshed daily).
Daily Quest Changes
At around level 30, the following Daily Quests will disappear:
Collect 2 resources (gold).
Gain Hero Levels
Improve Hero Abilities
At around level 30, Daily PVP Quests will no longer give player XP.
They will now give Honor Scrolls, Hammers, and Evos (randomly determined each day).
Changes to Guild Crown Collection
There is a cap of 210 Guild Crowns that can be earned by each player in a given week.
Any excess crowns that are collected will be rolled over to the next week.
Fixed an issue which prevented kicking some guild members.
Fixed an issue where the Friend button on the Leaderboards did not change from Blue to Grey unless you tapped twice.
Added new Guild sorting features.
Added quests for acquiring lifetime Guild Crowns.
Removed Epic Guild Quests to ensure all Guilds have maximum earning potential per week.
Added Guild Search and Inspect options for players already in a Guild.
General: New Revenge passive - Slow heroes have a 25% chance to retaliate to any physical attack with a basic attack.
General: Dark Heroes can now crit against Light Heroes and vice-versa.
General: Frozen characters can no longer dodge attacks.
General: Various Heroes had passives that have tags (example: Magical) but the Tag text was not being shown.
Ignus the Mad: Some animation speeds made a little faster.
Lupina: Fixed an issue where Hero and enemy health bars were misplaced after using Chaos Howl. Yeah, it no longer Fears the Health Bars too!
Therand: The dynamite weapon should no longer loose its texture when thrown.
Therand: Fixed an issue where the Armor Hunter damage bonus was not being applied to Prince/King Belgar Firebeard.
Julius: Fixed an issue where the Monkey See ability was expiring at the end of Julius' turn.
Icebloom: Cryosleep will now pause all ticks for status effects while the target is an ice cube.
Pontifex Mortis: Will now resurrect no matter how he is killed. Smash him, crush him, DoT him, make him watch direct to DVD movie sequels? - yep that works too.
Icepick: Heroes impacted by Frostbitten now have UI effects on their skills to let you know not to use those skills at risk of your own demise.
Malice: Did some wordsmithing with Wrath trait tooltip.
Malice: Nature Hunter icon is now red.
Mangle Jaw: Fixed an exception that would sometimes occur when using Hot Coals. In short, Hot Coals is now less exceptional.
Various Localization fixes and improvements.
Fixed an issue that would prevent some special offers from being able to be purchased.
Fixed an issue where Shop Timers could show as negative. You no longer need a TARDIS to make some of the purchases.
TOWER OF PWNAGE
If an update is delivered while you are in the ToP you will now receive the “Dungeon Boss got better…” message instead of the current weird message you were receiving.
Added an alert indicator to the Town icon when ToP available to be played.
Exiting a Floor now decreases energy on all Heroes exiting the Floor by 1. This addressed an unintentional tactic allowing people to enter and exit floors to charge up their Abilities. Sorry folks, no more of that.
The "Music" volume setting will now persist through a hard close and app reboot.
Another series of improvements to various tooltip messages game wide.
Summoning Friends in rapid succession is now much less likely to cause problems.
The Quick Loot chest no longer overlaps completed quest message.
If no Evo Island is available, the dungeon list will no longer appear.
ANDROID ONLY: BACK Button in combat should now open the menu.
Sr. Communications Manager @ Boss Fight Entertainment