@Joel@Joveth Is the Off-Balance malus supposed to stay active for all the duration of the raid? I just faced a team with Aria, she used "Sand in the Eyes" ability on one of my heroes and that hero stayed Off-Balance until the end of the match. Can you clarify the duration of this malus, please?
@Joel@Joveth Is the Off-Balance malus supposed to stay active for all the duration of the raid? I just faced a team with Aria, she used "Sand in the Eyes" ability on one of my heroes and that hero stayed Off-Balance until the end of the match. Can you clarify the duration of this malus, please?
I noticed the same thing. Sand in eyes stayed active for entire match.
Shes fun.. Even at 2 stars and near dead hp…… all 3 dead on my attack team except her… she went several more rounds against 3 on defense .killed off 2.. she lost when Yorik ( the last defense standing) landed a Marked for Death on her and then he whacked her next turn.
So how do we get more aether? Purposely throw gems at a full heroic portal??
BTW..this was the "use all rogues" quest. Thats why the choice for attackers was what you see.
I'm sure someone has done the math. If I was the farm tokens for my six*Willow and go through the conversions, how many Willow tokens Will it take to six* Aria or Ember? What is the conversion rate for each?
OK, so let me get this straight, 590 tokens to six* Aria, minus the five tokens I used to unlock her means 585 tokens to get her to six* X 121 is nearly 71,000 tokens that I have to farm from the six* heroes I currently have in order to get enough aether to get Aria to six stars?! WTF?! God forbid that I ALSO want Ember.☹️
Found a possible bug, sand in the eyes makes dwarf and samurai attacks be dodged, might be intentional but any other accuracy modifier in the game is inferior to perfect swing so i think this is might be just and oversight
Found a possible bug, sand in the eyes makes dwarf and samurai attacks be dodged, might be intentional but any other accuracy modifier in the game is inferior to perfect swing so i think this is might be just and oversight
Don't make a seperate thread and post the same thing here, that way you get someone to invest time in answering your question while it already has been answered somewhere else...
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this is pretty great.
I noticed the same thing. Sand in eyes stayed active for entire match.
So how do we get more aether? Purposely throw gems at a full heroic portal??
BTW..this was the "use all rogues" quest. Thats why the choice for attackers was what you see.
If you assume roughly 30 aether per 100K / 10x Great Portal pull, you're looking at 1.27 billion gold to generate just the aether/tokens for Aria.
Yay. I can't wait to tap my phone screen 254,000 times to open all those chests.