If anyone's played Hearthstone and has tried the Tavern Brawls, what I'm suggesting is similar in concept. How about every other PvP season have a special... twist... to it?
Just to throw out some ideas...
Season of Speed: Fast heroes are Slow, and Slow heroes are Fast.
Season of The Elements: Elemental advantages and disadvantages are reversed.
Season of Burial: All killed allies are buried, regardless of any buffs or effects.
Season of Silence: A random hero on each team is Silenced at the start of every turn.
Season of Weakness: No buffs may be applied to any heroes, but debuffs are allowed.
Season of Endurance: All heroes have doubled Base Health.
Season of Brawlers: All Melee attacks deal 2x damage.
Season of Rangers: All Ranged attacks deal 2x damage.
Season of Mages: All Magic attacks deal 2x damage.
Season of Chaos: At the start of every turn, a hero on each side is given 3 energy, and 3 debuffs.
Tell me what you guys think! PvP would be a lot more fun if we added some extra spice, wouldn't it?