If you thought the tower was hard before...

Seeing a tower with 8 floors of solaris might have gotten you irked, but imagine when you see a tower with 8 floors of barbs and three floors of solaris.
Each barb floor will have 2 rounds virtually guaranteed of attacks on your heroes, and your own barbs? If they leave the floor with their invincibility triggered, they're dead and you can't use them again.

Comments

  • Yeah... idk why people are thinking that drakk is so mega easy (IMO they are crazy) i mean imagine having to face up to 22 rounds, with a very aggressive, very high damage dealing hero... seems impossible to me.
    All hail the Jabberwonky-JarJar,Jabber,Jibber
    May the side of fun and nonsense reign supreme!!
    Those barbs are powerful, can't wait for some cheap counter to be released... As I said in my old days... Game on and may I be empowered by the dark side
  • Did some research and that's not how the barb passive works it says once per dungeon, well each floor of pwn is its own dungeon, if it doesn't proc on a floor it's a bug, happened with ignus, first time that didn't, then when I rezed him and he basically died it procced for some reason... Idk why it didn't proc the first time.
    All hail the Jabberwonky-JarJar,Jabber,Jibber
    May the side of fun and nonsense reign supreme!!
    Those barbs are powerful, can't wait for some cheap counter to be released... As I said in my old days... Game on and may I be empowered by the dark side
  • Pretty pissed with what you've done with the tower this event invincible Lily agnon that just drops everything come on guys I know it's not supposed to be easy but it's not even a contest seven floors of sol Lily on the last that won't take damage sol rezzing hero's you've red crossed four attempts previously not on means losing out on gems etc
  • StinkyStinky Member
    I'm still working on the nature monarchs to fully ascend Drakk, and I assumed Unbridled Rage worked along the same lines as Unbreakable Heart. So if combat lasts for a few rounds after Unbridled Rage is triggered, does Drakk fall over dead no matter what you do? Does it happen at the start or the end of a turn?

    Maybe I'll dust Valkin off. Back in the lower levels his low cooldown, aoe freeze was invaluable in clearing out the tower. It'll be hard to keep him alive, though.
  • danacdanac Member
    Stinky wrote: »
    I'm still working on the nature monarchs to fully ascend Drakk, and I assumed Unbridled Rage worked along the same lines as Unbreakable Heart. So if combat lasts for a few rounds after Unbridled Rage is triggered, does Drakk fall over dead no matter what you do? Does it happen at the start or the end of a turn?

    Maybe I'll dust Valkin off. Back in the lower levels his low cooldown, aoe freeze was invaluable in clearing out the tower. It'll be hard to keep him alive, though.

    from running them during the campaign and the tower, it seems that the barbs don't die the next round if they have any hp left- like 1 hp. The can last longer.
    But if for some reason they're left with zero but still survive they will then die immediately.

    so both ways? I know I've been able to carry a 1 hp barb onto the next floor, and I've also seen the barb marked as dead.

    Then yest I wiped a whole floor of barbs with Viper. They killed her but survived with no hip.
    I sent another hero on to the floor to mop up and they were all dead. The hero just collected the chest.

  • Stinky wrote: »
    I'm still working on the nature monarchs to fully ascend Drakk, and I assumed Unbridled Rage worked along the same lines as Unbreakable Heart. So if combat lasts for a few rounds after Unbridled Rage is triggered, does Drakk fall over dead no matter what you do? Does it happen at the start or the end of a turn?

    Maybe I'll dust Valkin off. Back in the lower levels his low cooldown, aoe freeze was invaluable in clearing out the tower. It'll be hard to keep him alive, though.

    No, he doesn't die at the end of turn, he just loses the immunity, I run him with Solaris in tower.... Just don't kill your Solaris and you will be fine, I also run ignus for the energy gain because I mean like 3 energy every other turn is amazing... That's the average energy gained, sometimes you will gain 5!!! And that's not the best part, he can also burn corpses and powerful aoe, but mainly I use him for the energy...
    All hail the Jabberwonky-JarJar,Jabber,Jibber
    May the side of fun and nonsense reign supreme!!
    Those barbs are powerful, can't wait for some cheap counter to be released... As I said in my old days... Game on and may I be empowered by the dark side
  • oredithoredith Member
    i personally enjoy the new meta. had a pvp match this morning where my solaris got to rez my abi+balog+drakk team 5 times (against a mirror team). it was pretty fun.. :D
    soon™ - it's the answer to everything
  • oredith wrote: »
    i personally enjoy the new meta. had a pvp match this morning where my solaris got to rez my abi+balog+drakk team 5 times (against a mirror team). it was pretty fun.. :D

    Do you use a heavy survival Solaris, my sol would never live a turn to survive those guys, also don't they silence you with balog, how can you res them while she is silenced... Have they released an immunity to silence rune???
    All hail the Jabberwonky-JarJar,Jabber,Jibber
    May the side of fun and nonsense reign supreme!!
    Those barbs are powerful, can't wait for some cheap counter to be released... As I said in my old days... Game on and may I be empowered by the dark side
  • ClaraRClaraR Member
    Similar issues here. Lvl 70 and all heroes 6*.
    I got sol teams lvl 62 that I could not beat ... and I lost all my tower teams.
    I never had real issues for more than 1 year ... and now it seems there are teams in the tower stronger than any pvp oppunents team.
    I can take a look before starting a raid on the oppunents runes ... i am not able to do that in tower ... and i cannot see any reason why lvl 62 teams are beating my lvl 70 6* teams with sup and elite runes ...
    No fun
  • oredithoredith Member
    oredith wrote: »
    i personally enjoy the new meta. had a pvp match this morning where my solaris got to rez my abi+balog+drakk team 5 times (against a mirror team). it was pretty fun.. :D

    Do you use a heavy survival Solaris, my sol would never live a turn to survive those guys, also don't they silence you with balog, how can you res them while she is silenced... Have they released an immunity to silence rune???
    yeah, heavy survival.
    red1 = focus
    red2 = duelist with attack, attack, def and DR from caster
    green = healer rune
    yellow = guardian
    purple = bulwark with def, def, health, and DR from caster

    the healer rune can't be dispelled nor stolen, so sol can survive quite a bit, enough to outlast the silence.
    soon™ - it's the answer to everything
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