Patch Notes: June 22nd, 2018

JoelJoel Member, Administrator, Moderator, Boss Fight
  • Fixed a bug in the tower that would make enemies whose corpses were consumed reappear if you re-entered the floor more than once.
  • Fixed the description of Leonidus's Sun Worship to clarify that it does Light damage.
  • Fixed Lily's Sapping Vines to deal Nature damage, not Light damage.
  • Fixed Astrid's Embarrassing Jab description to say that it starts powered.
  • Fixed Pontifex Reincarnated to have the Magical tag.
  • Fixed Kozar's Pummel so it no longer extends debuff duration, that's Suppression's thing!
  • Small change to Deadeye's Bring it Down animation.
Joel | Community Manager | Boss Fight Entertainment
www.bossfightentertainment.com
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Comments

  • bvs72bvs72 Member
    You are the cabbage patch kid. 😃. Good work.
  • danacdanac Member
    sadly, you did not fix the bug on bvs where he appears wearing that hat....
  • I’m really glad the animation was fixed. :smiley:
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  • @Crimson_the_Kid what was wrong with the animation?
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  • sirolk99sirolk99 Member
    Yay thanks! :)
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  • sirolk99sirolk99 Member
    edited June 23
    Can you fix GT's taunt animation, so when he dies or comes back as a corpse, it doesn't show up anymore (tower visual bug)...
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  • JoelJoel Member, Administrator, Moderator, Boss Fight
    sirolk99 wrote: »
    Can you fix GT's taunt animation, so when he dies or comes back as a corpse, it doesn't show up anymore (tower visual bug)...

    It's on our radar, but lower priority at the moment since it's only a visual bug.
    Joel | Community Manager | Boss Fight Entertainment
    www.bossfightentertainment.com
  • ScoutYoScoutYo Member
    The taunt actually affects Zomm's first special (I assume because it can target corpses).
  • JoelJoel Member, Administrator, Moderator, Boss Fight
    Ah, I hadn't thought about that. I'll see what I can do to get this bumped up a bit.
    Joel | Community Manager | Boss Fight Entertainment
    www.bossfightentertainment.com
  • This also happens with furnace
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