Classification: Armoured Caster Warrior
Description: "A cheiftain of a mysterious tribe, he left his tribe to explore and help any heroes who needed help. Except goblins. Goblins smell bad."
-Armoured: Takes less damage from physical attacks.
-Ancestral Charm: All nature allies are immune to Poison, Burn, and Disease, and have a 25% boosted chance to resist shock, chill, magnified light, and frostbite.
-Poke: Melee physical attack on an enemy
-Curse of the Tiki: Ranged Spirit attack on all enemies, adds the Cursed debuff, which makes all debuffs (excluding Cursed,) 2 times more effective (For example, poison would take away more health each turn, frostbite would remove 40% health, and disease would lower attack even more.)
-Ancient Warriors: Increases attack by 15% and received healing by 25% for all warrior allies.
-Pressure Point: Melee physical attack on a single enemy, enemy receives an uncleanseable debuff that lower's the enemie's attack and defense by 20% for 3 turns.
-Ancestral Charm: Nature allies still are immune to Poison, Burn, and Disease, but now have a boosted 25% chance to resist all other debuffs (dazed, fear, etc.)
-Unpleasant Bolt: Ranged spirit attack on a single enemy, chance for a random debuff.