Tone the DJ
Does DJ stand for Disc Jockey, or Dungeon Jockey...? We may never know.
Hp - ★★★☆☆☆
Atk - ★★★★☆☆
Def - ★★☆☆☆☆
Skill - ★★★★★★
Fast - Attacks first.
Magical - Takes reduced magic damage.
Speaker Hum - All units, including enemies, are immune to Silence.
Energetic Beat - Allies have a chance to gain energy when being healed.
Break Dancer - 30% increased chance to Dodge all attacks.
Energetic Beat II - Increased chance for allies to gain energy when being healed.
Autotone- Will randomly boost the damage of an ally ability when used, or randomly halve the damage of an enemy ability when used.
Energetic Beat III - 100% chance to give allies +1 energy when being healed.
Techno Beat - Basic attack for 58 (scaling) ranged magic damage.
Medical Music - A soothing melody that mixes techno with calm, relaxing beats, that heals all allies for 23% (max of 80%) health. The reverb of the song hits all enemies, dealing no damage, but lowering their Attack by 16% (max of 45%) for their next turn.
Bass Drop - A sound attack that deals 188 (scaling) ranged magic damage to all enemies and lowers their Defense stats by 15% (max of 60%) for 2 turns.
Up the Tempo! - Tone plays an energizing dubstep remix, making one ally Fast for a turn, gives them Haste, and heals them for 20% (max of 70%).