Classification: Slow Magical Caster
Description:"He never fights alone, even when no allies are around, as he can conjur up creatures molded by magical venom."
Malkar No Ascension
-Slow: Attacks last, but attack and HP is boosted by 25%, and chance to revenge.
-Magical: Takes less damage from non-physical attacks.
-Mystical: Deals x1.25 damage to slow heroes and Tanks.
-Unstoppable Conjuring: Immune to loosing energy from enemy attacks, silence, and chill.
-Wand: Basic ranged spirit attack.
-Imps of Venom!: Summons two weak Venom Imps. (See right of Malkar.)
-Fast: Attacks First
-Poison Immune: Takes no damage from poison attacks.
-When Malakar has no ascensions, Venom imps only have one special ability: viper strike, a melee poison attack with a chance to poison.
-Venom imps and any summoned minions will disintegrate on death, unable to be revived. A maximum of Two minions can be in the battlefield at a time.
Malkar First Ascension
-Mystical 2: Deals x1.50 damage to slow enemies and tanks.
-Quick Starter: Starts all dungeons with added ability energy.
-Imps of Venom! 2: Imps receive Mystical 2, slightly increased strength, and a new look.
-Venom Recollection: Sacrifices all minions currently on the field to heal self, and temporarily boost team's attack and defense. Also restores 2 energy to a single ally of choice.
Malkar Second Ascension
-Mystical 3: Deals x1.75 damage to slow enemies and tanks.
-Venom Enchantment: Whenever one of Malkar's minions die, a random ally gets temporary Poison Touch 3 and Poison Skin 3, aswell as 1 energy.
-Quick Starter 2: Starts all dungeons with added ability energy.
-Imps of Venom! 3: Venom Imps gain Mystical 3, slightly increased strength, a new look, and a new ability Toxic Spit, a ranged poison attack with a chance to poison.
-Venom Golem: Summons a Golem, which can taunt and serve as a mini-tank. (See left of Malkar.)
-Slow, but doesn't get the slow bonuses.
-Impervious: Immune to most elemental debuffs
-Magical: Takes less damage from non physical attacks.
-Has two special abilities, Taunt (Forces enemies to target single attacks on this minion, blah blah blah.) and smack down.