As many of you probably know by know I have been actively playing 2 accounts lately; Stapedius & SunBorn.
I made SunBorn for a single purpose - To illustrate the mad difference regarding Roster Power.
I guess that point is taken.
But I hoped for a different outcome than to just nerf SunBorn and alikes..
The game is most surely geared against developing heroes both in terms of level, runes and epics. Even if they are not heroes used for PvP or (long forgotten) PVE.
Either way: There should be a reward if you develop a lot of heroes, as the developers want and as a player also should want.
But why do that if no good thing come from it?
How are things when it comes to competition? Well, for one if you have a lot of good participants then the best ones should benefit from it. So, a high roster power with lots of good players should give your chosen few an advantage!
Key word: Synergism - Its a well known term i biology. If your pack is good your top alpha players will be even better.
So Imo there should be a reward/boost if you develop a lot of heroes to the max.
This would also give a reason for players to develop not so important heroes.
Give the total army power! not nerf it! We only use 4 heroes for any given task. And it should be influenced by the total army power!