Foozle wrote: »
Interesting note is that even if your allies get eaten by hopper, Zomm still raises minions in the empty slots.
coneyK wrote: »
Are you serious? More Pyre Embers, Flame bars, and Brimstone? @Joel @Eej, I thought you guys said you'd make sure the epics were in-line with their respective element after the Tsume incident.
Please tell me there's a system for retro-actively changing epic recipes? Because you can't just keep saying "We'll look into it next time."
dontkilldyl wrote: »
Aaaaaand the epic drop rate is insulting, just beat the dungeon with Zomm, wheres my epic???
Mati01 wrote: »
The epic makes the minions have 1st turn, normally they have a turn of summoning sicknes just like skeletal Ponty when they dont get their turn. With the epic they can act the turn they are created.
But je why fire materials again???? There are perfectly fine dark material counteparts to then please stop trolling already.
Apocalyptus wrote: »
It depends on hero placement @iphonesheep.
SonOfSvanir wrote: »
Two thoughts about the Zomm changes, maybe a dev can look into it? Don't know if it's intended @Joel
1) I used to farm dark totems with my undead team because of their handy immunity to desease. However, since Zomm's 1st ability is now his standard attack, it's still dealing shadow damage. Many mobs there are immune to shadow damage and it basically renders Zomm useless for auto runs.
2) Occured in Tower of PWNage. An ally died (Zen I think) while in a team with Zomm, Zomm raised a minion from his corpse. After the battle, Zen was still available to re-use. Okay, this is working like Ponti dying, but I just want to throw it in since it may be abusable .
edit: May have fit better in the thread about the changes, sorry.
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