Kovet the Sand Demon (Light, Fast Demon Tank)

*Repost*

Kovet (as in covetous) grew up in the desert where under extreme conditions developed an affinity for all tools and matter of power. His magic is sand-based, his techniques are unorthodox, and his goal is to use any means to come out on top and prove he's superior.

New Buff!
Sand Shield - An aegis shield that negates any debuff or purging or Lifesteal effect, and absorbs 50% damage and reflects half of that to melee attackers {25% reflected from initial attack} {Activates on damaging hit or any effect, one use}

Basic Attack
Fortified Assault - Provides a Sand Shield for himself or an ally and that character attacks a random enemy; his attack being a melee physical punch. When all allies are shielded the attack changes, and removes all shields and attacks all enemies with a Ranged Physical blast with a chance to decrease ATK.
*Cannot target shielded allies to limit stacking

1st Ability
Dust Devil - Creates a sandstorm that reduces accuracy of enemies' ranged attacks by 40% for three turns (Low-damage AoE similar to Ignus's Wall of Fire) [Cooldown 8]

Traits
Heavily Weathered - 50% boosted resistance to Burn, Poison, Disease, Shock, and Frozen



1st Ascension
2nd Ability
Pyramid Scheme - Non-damaging Spirit Link targets all enemies and allies: will either steal 2 random buffs or exhaust 1 energy per debuff from each target. After this, all allies get +1 Sand Shield.
*Allies that have Sand Shield at the start of this move don't lose anything, and share their buffs.
*Enemies with Sand Shield use it and are left unaffected
*Enemies with no buffs or debuffs are dealt damage.
*All stolen buffs are purged from targets them and for Kovet, all last until the end of his next turn (2 turns)
[Cooldown 7]

New Trait
Egotistical - When an ally dies, boosts his Max Health and Heals, if it was a demon ally boost ATK and DEF too.
*Effects cannot be purged, but are relinquished if the dead ally is resurrected.
*Stacks up to 3 times when he's the last one standing


Final Ascension
3rd Ability
Proper Burial - Melee Light attack on all targets. On a killing blow, removes corpse and heals demon allies.
[Cooldown 5]

New Traits
Frigid Nite - If on a team with Icepick, all Shields, Sand or Aegis, have a chance to inflict Frostbite on melee attackers
Scorching Mourning - If on a team with Nitpick, burning enemies lose 1 energy at the start of each turn instead of gaining 1.

Comments

  • i like it
    All hail the Jabberwonky-JarJar,Jabber,Jibber
    May the side of fun and nonsense reign supreme!!
    Fun Is the most important aspect of games, don't underestimate future meta heroes...
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