With Selwyn getting a new synergy passive with Pontifex, I think it's time Ponti and his other "allies" get buffed. When's the last time you've seen a Pontifex in PvP? When's the last time he actually made a real difference? And even so, how often do you see that happen? Probably not very often. I think the "Legendary" Pontifex Mortis could me made a bit more legendary, as well as have better servants.
- Increased Atk, Hp, and Def (higher focus on the Hp and Def)
- Maniacal is given to all Casters when on a team with Ponti
- Maniacal should work without Ponti, but only for himself.
- Heist should steal 2 energy since it removes 2 from the target. In addition, it could steal all buffs from the target as well.
- New passive, 'Touch of the Torch', chance to Burn on Basic attacks, 100% chance on Crits, chance to Burn enemies that make contact.
- Increased Atk, Hp, and Def (higher focus on the Atk and Hp)
- Mute works without Ponti, and with Ponti, becomes a 100% chance.
- Change Hearty Taunt to Silencing Taunt, does what it sounds like it does.
- Change Bull Rush from a single target attack to attack all enemies.
- New passive, 'Guardian of the Pontifex', where he has +35% Def when on a team with Ponti, and chance to jump in front of Ponti to take hits.
- Thunder Shout should deal full damage to all enemies, and Silence all enemies.
- Give him Rebel Shout (+Atk on Crits).
- Increased Hp and Def (very high focus on Hp).
- New passive, 'Cult Following'. For every ally that has synergy with Pontifex on his team, he grants himself and those allies +10% Hp and +5% Crit.
- New passive, 'Mind Numbing', makes Pontifex deal 2x damage to Disoriented targets*.
- *Disorient: A new debuff unique to Pontifex, Disoriented enemies have a 55% chance to miss attacks, and do not gain Energy while Disoriented.
- Chaos Storm applies 'Disoriented' to all enemies for 2 turns.
- Grave Digger new effect: After this attack finishes, instantly bury all corpses on the enemy's side. Ponti gains +15% Max Hp for every corpse buried.
- Doom Bolt new effect: No longer deals 2x damage to Armored, instead just counts as a Lightning attack. Also deals 2x damage to enemies at or above 75% Health, Fears the target if they live, and applies Shock to all enemies if it kills the target.
- Skeleton form changes: Skeleton has 2x Ponti's Hp and Def, but .5x his Atk. Takes 3 turns to reincarnate instead of 2, but now has 3 abilities instead of 2. New abilities:
- Chaos Blast: Single target Magic attack that Disorients. (Uses per form: 1)
- Bone Reconstruction: Buffs self Atk/Def/Water Resist, and heal for a large amount. (Uses per form: 1)
- Soul Steal: Magic attack that lifesteals and steals all buffs from the target. (Uses per form: 1)
- Skeleton form new passive: Skeletal Immunity - Immune to all debuffs.