Stat choosing for Runes

I've noticed that while I have been on the forums for around 1.5 years, but never made a discussion... so prepare yourselves:

One of the worst things about crafting runes is spending large amounts of time and resources for legendary elite/ultra runes: then scoring a battle rune with attk, crit, health, and dmg pen against rogue. @Joel you recently added a max tune option; could you make an optional way to choose the statistics for runes...? We in the community are willing to pay extra gems to guarantee decent stats.

What are your thoughts on this?
Level 71 in the almighty Potato Army!
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