Hey folks! Sorry this is a few days late, I was out for the vast majority of last week and wasn't able to get these written up. Here's the full update to everyone's favorite demon imp duo!
- Attack+, Defense+, Skill+, Health+
- Meteor Storm's cooldown has been reduced from 8 to 6
- Fireball's cooldown has been reduced from 4 to 3.
- Spine Chilling has been changed so that it no longer requires Malice to be on Nitpick's team to activate.
- Attack+, Defense+, Skill-, Health+
- Hailstorm's cooldown has been reduced from 8 to 5
[*} Deal with the Devil's cooldown has been reduced from 6 to 4 and now takes health from an enemy instead of an ally
- Blood in the Water's cooldown has been reduced from 4 to 3 and is now a Melee Physical attack on target enemy and lowest health enemy that deals additional damage if the target is 50% health or less.
Joel | Community Manager | Boss Fight Entertainment