Light: +30% bonus against Dark enemies
Abilities and Ascensions:
- ELVEN GRACE: This hero is an Elf, takes significantly less damage from CRITs, and deals 2x damage to flying enemies.
- FAST: Attacks first.
- BRIGHT SHOT: Ranged Physical attack on target enemy with 100% base chance to blind.
- HAIL OF ARROWS: Ranged Physical Attack on all enemies, applying Off-Balance and purging all buffs.
- Light Evo: 30
- Nature Monarch: 20
- Earth Sisters Evo: 5
- Jeweled Evo: 2
- BRIGHT AURA: Other Allies Ranged Physical attacks have a chance to Blind on hit.
- DARTING DEFENSE: Ranged Allies take 25% reduced damage from basic and epic attacks.
- COMMANDING PRESENCE: Ranged Spirit attack on target enemy with 100% chance to paralyze the target. Allies gain 1 energy.
- Nature Evo: 40
- Light Monarch: 60
- Valkyrie Evo: 8
- Shadow Evo: 5
- EXCEPTIONAL ARSENAL: Allies gain an additional 20% chance to trigger an epic attack.
- HIGH COMMAND: Ranged allies start with 2 stacks of Command. Whenever this hero uses a special ability, all ranged allies with a stack of command perform the same ability on a random enemy. (1st ability with their 1st ability, 2nd ability with their 2nd ability, etc.) Can't be stolen, copied, or purged.
- AMBUSH TACTICS: Ranged Physical attack on target enemy, and all ranged allies attack the same target, then gain stealth and invulnerable for a turn. Ability starts powered.
Joel | Community Manager | Boss Fight Entertainment