-"Wardom rises from the realm of the dead to search for the ancient cave he was supposed to seal and protect."
Description: Undead Spirit Warrior
-Spirit Immune: Takes no damage from spirit attacks.
-Lifeless: Immune to Poison and Disease.
-Spirit Guard: Increases spirit allies' defense by 10%.
-Swing: Basic melee physical attack.
-Haunted Sheild: Ranged spirit attack on all enemies, adds Energy Drain debuff on hit, which increases energy costs of abilities.
-Spirit Guard 2: Increase spirit allies' defense by 20%.
-Bone Chiller: Spirit allies have a chance to chill on basic attack.
-Ghoulish Grab: Melee physical attack on an enemy target, and gives undead and spirit allies fear touch and fear skin temporarily.
-Undead Guard 3: Increase Spirit allies' defense by 30%.
-Guiding Light: When Wardom is hit by a critical attack, all allies gain Perfect Swing for 2 turns.
-Redemption: Melee physical attack on an enemy, steals an enemie's buff and gives it to allied team.