Title says it all. He's got a new skin, Agnon to deal with, and a whole lot of other reasons why he needs a buff.
+ Make Leonidus Legendary
+ Greatly increased Atk and Def
+ Moderately increased Hp and Skill
Pack Divinity I and II - Unlocked at 1A, upgraded at 2A. Pack Divinity heals Beast allies by a moderate amount at the start of every turn.
Rage Against the Dying of the Light - For every Light ally that is dead on Leo's team, he gains +50% Atk and Def, and +15% Crit.
Shocking Fur - Chance to Shock on basic attacks, and when hit by Melee attackers.
Avatar of Light (Reworked) - Light allies do not take extra elemental damage from Dark enemies. Additionally, grants Light allies +40% Health, and makes Light allies Invincible for 1 turn when entering a dungeon or raid.
Secret to Eternal Life (Reworked) - When Leo dies, revives 2 allies. When on a team with Solaris, revives all allies. When reviving Light or Beast allies, grants them the 'Eternal Life' buff, which reduces damage they take by [45%] for 2 turns, and heals a significant amount each turn.
Judgement Day (Reworked) - Leonidus buries corpses when getting kills. If on a team with any Beast allies, grants all Beast allies the ability to remove corpses when getting kills. Heals all Light and Beast allies significantly for each corpse removed (by Leonidus or Beasts only).
Sun Worship - Deals significantly more damage than before. Also fully heals and cleanses all Light allies when activated.
Cooldown: 7 (starts charged)
Inspired Guardian (The Guardian + Divine Inspiration combined) - When activated, fully cleanses/heals Leo and buffs his own Atk for 2 turns. Then, grants all allies Anti-Magic Aura for 2 turns. Then applies 'Guardian's Presence' to Leo for 3 turns. Guardian's Presence forces enemies to target Leo, buffs his Defense, and places the 'Curse' debuff on enemies who attack him (whether they make contact or not) for 4 turns. Cursed enemies take moderate damage every time they attempt to use a basic attack.
Cooldown: 5 (starts charged)
Divine Wrath (New ability) - Leo calls down arrows of light, dealing a large amount of Ranged Spirit damage to the target, and 2 random enemies. Applies Magnified Light and purges all buffs on every target hit. If a target is hit twice, they become Shocked, and lose 3 energy. If a target is hit three times, they become Shocked, Paralyzed, and lose all energy.