I’d like that too. Takes client work to get that together and there are some bigger performance stuff we want to address with the portal while we break that open. As most are quite aware, it isn’t the most responsive system in our game. Along with that, we have some long-term changes that we want to do with the portal but that won’t be happening for at least several months. So not in next 2 releases.
Until content expansion gets out there, the latter half of the release plan is up in the air given that the content expansion will change about 90% of all dungeons in the game in some way. That said, the early part of the plan is already in use which is: Hero calendar event, Guild event, VIP portal, Heroic Portal. Once we get the content expansion out there with all of the hero tokens, evo & material redistribution in place, we will revise the latter planning.
I will (already have) send this note to the team.
Spec hasn’t changed from what I generally stated a few summits ago. Really it is the complexity of testing and some back-end stuff we need in place to allow guilds to better function when the event is running (what happens if people leave in the event, jump in/out, payouts, max player entries logic etc).
I see the benefit but it’s not easily managed. What i think we need to do better is make it clear to the player when they have sent something that violated the content filtering system. I think if we made that more apparent to the sender, it’d solve most of the concerns you have and get you an update faster then it would for a sent message system. Can look at noting what text caused filter to fire off. The way the system works, there is some decent work to get that info back to the client so it isn't anything we can just magically make work in a day.
Next event will have Guild thresholds but don’t think we went deeper then last time. Will update them as we get to them, but we are happy we could pull it off for this past weekend and the team has a note to have more tiers for future events.
I think I noted that we will try to call out what the event is the day before and what it may involve (guild/individual/competitive/threshold). Not sure we will talk about specific prizes and/or thresholds prior to event. There needs to be some excitement about logging in to see what the event is. :-)
***Right now priority has been the hero release (this week), Content expansion. Most other items get worked on here and there but given time, can take a back seat to the key items we are working on.
***Content expansion ran into a few hiccups as we've tried to get the new environment plugged in. GIven the hero release this week, it won’t happen during that.
***Checking out the tower quest: It is going to be playing a dungeon OR mark as complete if you try to open Tower and it is already completed for the day.
*** Im stepping back from saying dates on anything. It is engineer to do it but we have some important deadlines for game code that has the bulk of our engineers focused atm. I wish it was because of new features etc but unfortunately just "stuff" the apple/google/various territories have put in place and therefore us having to meet those requirements. I will state dates when i know them :-)
***New Hero. I think everyone knows he is Green Legendary...Barbarian! "DRAKK". All barbarians will be getting a rework this week. FYI, that also means we are announcing who actually ARE Barbarians. We're making three other heroes that do not have a family into Barbarians, and they will all get reworks and Barbarian passives so they're a complete team right out of the gate. DRAKK is the very rare Warrior class. VIP 10's will find out on Wednesday when they will get him unlocked for FREE and are safe to upgrade him. Event will start on Thursday where ALL can unlock him.
***This week's event: Winterfest style - 14 doors. Hero event similar to last time although there are few changes. I think we added 1-2 addl repeatable quests that will show up during the middle of the event. We also changed the gold key quest. There is a repeatable quest now where every 9 Gold keys you spend, you will get an Elite/Superior/Greater rune (depending on player level). We also will release a new dungeons every few days instead of all dungeons at the beginning. We will have an event after the hero release but the amount of tokens and how they are obtained can differ. Usually guild related but could be a guild competition or could be thresholds that determine how many tokens (if any) you may get.
***Leo Skin: Oh yeah. That happens later today. :-) Just log in and hit the CLAIM button
***Boss mode dungeons released: Sometime in May is the best I'm willing to commit to atm.
On topic of Boss Mode, reminder it isn’t just the level 71-80 content. It also includes:
redistribution of hero tokens throughout all modes
redistribution of materials throughout all modes
redistribution or adding evos throughout all modes
updating the Power of STARS as part of the combat formula, basically raising the power of 5 & 6 stars in particular to make the investment of tokens more proportional to the power it gives
Evil_Spirits wrote: »
Balog, Abilgail and maybe Brom? He seems like he would be a barbarian. Could be Tsume even though he has his class already.
sirtainly wrote: »
Did they mean extra towers and beginning of new event while two-week door-event still going?
sirtainly wrote: »
Just checking - part of me says "but I was planning on pushing to 10M and the best quest isn't open until today" and the other part of me says "hey great, no empty end of week".
I was asking so I know which half of me to be upset and which half to be happy.
PugsOfWar wrote: »
@danac - I just figured it out. One extra tower run each day (Tuesday - Thursday) equaling three extra tower runs for the entire week. I thought you meant three extra each day
shiggity80 wrote: »
...Either way, the good thing is this #towergate issue can be laid to rest.
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