The tower of Pwnage has recently become sort of a chore for me, just a thing to grind gems out of. I have a few ideas to make it better though!
1. Different towers/floor counts
I think you should be able to gamble the amounts of floors you can do in the tower. For instance, there could be a 6-floor tower, an 8-floor, a 10-floor, 12-floor, and maybe even a 15 or 20-floor. The tower would pay much more loot for the higher-floor towers, and a lot of the rewards (more than the current amount) would be at the top floor. You wouldn’t be able to preview the floors until you select the tower you do, so it would be a gamble to choose the high-floor towers.
2. Lord Chronus rework
I’m going to be frank: for me (and probably a lot of other players), lord Chronus is a complete joke. Once you beat floor eleven, you’ve pretty much beat the tower. Maybe you could buff lord Chronus by making him a lot tankier, and maybe you could make him have minions as well. Maybe nerf the other floors slightly so that you still have the same difficulty.
3. Celestial Evo drops
It’s kind of odd how the floor-12 celestial drop works. I am a level 69 player, and the celestial Evo drops in my tower are kind of random. On a good day, I could get a rare celestial but on a bad day I could only get a single monarch. I think the celestial drop rate for floor 12 should scale by level and be something like this:
Level <30: 50% monarch x2, 30% monarch x3, 20% monarch x5
Level 30-50: 50% monarch x3, 50% common celestial
Level 50-70: 20% monarch x5, 50% common celestial, 30% rare celestial
Level >70: 40% common celestial: 60% are celestial
**Also as a closing statement, I’d like to see common celestial sin the Pwn shop, maybe for 6000 Pwn Points apiece?